Consumer 3D packages are bulky and hard to learn. CG artists spend many years training in order to become proficient at animation, modeling, and effects. What if there was a shortcut to avoid the steep learning curve of 3D packages? This is where machinima comes in. 11 Vote(s)Read the whole article at Design Float
Posts tagged ‘years training’
Why Machinima Will Replace 3D Packages For Amateur Cg Artists
April 25th, 2010